![]()  | 
    ![]()  | 
    ![]()  | 
    ![]()  | 
  
Title: Blur Developer: Bizarre Creations Publisher: Activision Release date: 25 May 2010 Platforms: Xbox360 / PS3 / PC Description: Blur is a racing and vehicle combat game, where the player collects power ups whilst racing around the track. Each power up has a unique ability, and its up to the player to use them strategically in order to win. Job title: Environment Artist  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
| Buildings created for the New York level of Blur. | 
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
![]()  | 
  
| A main feature of the navy yard section   of New York is this warehouse. The building is driven through at some   point on every route. It features 3 entrances/exits which cars enter   from various directions depending on the route. My task was to model and texture both the interior and exterior of the building based on reference images.  | 
  
![]()  | 
  
![]()  | 
  
| A smaller warehouse that the player has a choice of driving through it or going around the side. My task was to model and texture both the interior and exterior of the building.  | 
  
![]()  | 
  
| A view of my old warehouse building with the power station in the background. |