Title: James Bond 007: Blood Stone
Release date: 5 November 2010
Platforms: Xbox360 / PS3 / PC
Description: An original Bond adventure set in a wide range of locations world wide.The mechanics are mainly based around a 3rd person adventure game but also incorporate driving/racing,hand to hand combat and stealth.
Job title: Environment artist
|Monaco garden situated in grounds of a large casino. In this level Bond has to stealthily make his way through the grounds in order to infiltrate the casino building.
I was responsible for developing this section of the garden from a white box form to final quality.
|In this driving level Bond has to try and escape a destructing chemical refinery in Siberia. Half the level takes place within the grounds of the refinery whilst the other half takes the player out on to a frozen ice river.
I was mainly responsible for the track surfacing within the refinery portion of the level. This also included the creation and placement of the fences and barriers that run along the track. I also worked as part of a team to place and modify pre existing assets such as buildings and silos to populate the level.
|In the ice river section I was given the task of creating a shipwreck to add a bit of interest to the level. Due to time constraints creating a shipwreck from scratch wouldn't have been very wise so I created one by modifying an existing outsourced ship model.|